4th day Devlog
Lost in the Labyrinth of Fear » Devlog
fourth day-
- I've added most sounds, im not quite happy with the footsteps as i want to speed them up when running, the plan i had to do this didn't work so i just left it for now as i needed to complete other stuff.
- added win and lose cinematics, still need to work on the lose cinematic but it works for now.
- added in the settings for audio and mouse sensitivity, judging by how much is in the game i dont think ill need any graphic settings but i may be wrong
- made the broken wall asset, thought i could just cheat an easy one but it didn't work out well so i still need to create the proper wall, will be used as a placeholder for now though.
- added stamina
notes-
i completly forgot about my main menu scene, ill defenitly complete it tomorrow with sound and models and lighting.|
tomorrow ill be working on game feel and touch ups, the main things ill focus on tomorrow are -Main menu scene -Post processing -broken wall model touch up -head bobbing -other game feel like screenshake -death and win screen.
Files
LostInLabyrinth_versoin03.zip 36 MB
Apr 20, 2023
Get Lost in the Labyrinth of Fear
Lost in the Labyrinth of Fear
Trapped in a maze can you escape before being caught.
Status | Prototype |
Author | xyndall |
Genre | Survival |
Tags | 3D, Creepy, First-Person, Horror, Short, Singleplayer, Unity |
More posts
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